public class IteratedNoder extends Object implements Noder
NodedSegmentStrings completely.
The set of segment strings is fully noded;
i.e. noding is repeated until no further
intersections are detected.
Iterated noding using a FLOATING precision model is not guaranteed to converge, due to roundoff error. This problem is detected and an exception is thrown. Clients can choose to rerun the noding using a lower precision model.
| Modifier and Type | Field and Description |
|---|---|
static int |
MAX_ITER |
| Constructor and Description |
|---|
IteratedNoder(double scale) |
| Modifier and Type | Method and Description |
|---|---|
void |
computeNodes(Collection<NodedSegmentString> segStrings)
Fully nodes a list of
SegmentStrings, i.e. |
Collection<NodedSegmentString> |
getNodedSubstrings()
Returns a
Collection of fully noded SegmentStrings. |
void |
setMaximumIterations(int maxIter)
Sets the maximum number of noding iterations performed before
the noding is aborted.
|
public static final int MAX_ITER
public void computeNodes(Collection<NodedSegmentString> segStrings) throws TopologyException
SegmentStrings, i.e. peforms noding iteratively
until no intersections are found between segments.
Maintains labelling of edges correctly through
the noding.computeNodes in interface NodersegStrings - a collection of SegmentStrings to be nodedTopologyException - if the iterated noding fails to converge.public Collection<NodedSegmentString> getNodedSubstrings()
NoderCollection of fully noded SegmentStrings.
The SegmentStrings have the same context as their parent.getNodedSubstrings in interface Noderpublic void setMaximumIterations(int maxIter)
maxIter - the maximum number of iterations to performCopyright © 2015 Revolution Systems Inc.. All rights reserved.