public class Depth extends Object
| Constructor and Description |
|---|
Depth() |
| Modifier and Type | Method and Description |
|---|---|
void |
add(int geomIndex,
int posIndex,
Location location) |
void |
add(Label lbl) |
static int |
depthAtLocation(Location location) |
int |
getDelta(int geomIndex) |
int |
getDepth(int geomIndex,
int posIndex) |
Location |
getLocation(int geomIndex,
int posIndex) |
boolean |
isNull()
A Depth object is null (has never been initialized) if all depths are null.
|
boolean |
isNull(int geomIndex) |
boolean |
isNull(int geomIndex,
int posIndex) |
void |
normalize()
Normalize the depths for each geometry, if they are non-null.
|
void |
setDepth(int geomIndex,
int posIndex,
int depthValue) |
String |
toString() |
public static int depthAtLocation(Location location)
public void add(int geomIndex,
int posIndex,
Location location)
public void add(Label lbl)
public int getDelta(int geomIndex)
public int getDepth(int geomIndex,
int posIndex)
public Location getLocation(int geomIndex, int posIndex)
public boolean isNull()
public boolean isNull(int geomIndex)
public boolean isNull(int geomIndex,
int posIndex)
public void normalize()
public void setDepth(int geomIndex,
int posIndex,
int depthValue)
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